You can spend "luck points" to gain advantage on a roll, or force an enemy to reroll their attacks, gaining three luck points per long rest. A really powerful feat that works phenomenally on your front-line fighters, especially for groups of enemies or foes with lower AC. You can also choose to take -5 to any two-handed weapon attack roll in exchange for +10 damage if you land the hit. Killing a foe or landing a critical hit with a two-handed weapon allows you to attack again as a bonus action.
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